
Priest
Discipline
Updated on
Priest
PvP
In PvP, the Priest heals and protects allies, or deals Shadow damage, while neutralizing opponents.
Class tools
- Control: Psychic ScreamInstant · 30 sec cooldown · Duration 8 secMakes up to 5 enemies within 8 yards flee for 8 seconds. Damage may break the effect. makes nearby enemies flee, and Mind Control3 sec cast · Duration 1 minTakes control of a humanoid for up to 1 minute, but increases the time between its attacks by 25%. takes control of a humanoid.
- Protection: Power Word: ShieldInstant · 4 sec cooldown · Duration 30 secShields a friendly target for 30 seconds, absorbing 2230 damage; while the shield holds, damage does not interrupt spellcasting. The target cannot be shielded again for 15 seconds (Weakened Soul). absorbs damage, and Fear WardInstant · 3 min cooldown · Duration 3 minWards a friendly target against fear for 3 minutes: the next fear effect against it fails and uses up the ward. protects an ally from fear.
- Dispels: Dispel MagicInstantRemoves 2 harmful spells from an ally, or 2 beneficial spells from an enemy. removes harmful effects from allies and beneficial ones from enemies, and Mass Dispel1.5 sec castDispels magic in a 15-yard radius, removing 1 harmful spell from each ally and 1 beneficial spell from each enemy (up to 10 of each). Can remove magic effects that are normally undispellable. removes even the strongest protections.
- Mana: Mana Burn3 sec castDestroys 10% of the target's mana (up to 20% of your own maximum mana); the target takes 0.5 Shadow damage per point of mana destroyed. destroys the target's mana.
By specialization
Discipline
PenanceDiscipline · Row 11 · 1 rankChanneled · 12 sec cooldown · Duration 2 secLaunches a volley of holy light at the target, instantly and every second for 2 seconds: each bolt deals 375 Holy damage to an enemy or heals an ally for 1484 to 1676. and Power Word: ShieldInstant · 4 sec cooldown · Duration 30 secShields a friendly target for 30 seconds, absorbing 2230 damage; while the shield holds, damage does not interrupt spellcasting. The target cannot be shielded again for 15 seconds (Weakened Soul). protect allies, and Pain SuppressionDiscipline · Row 9 · 1 rankInstant · 3 min cooldown · Duration 8 secInstantly reduces a friendly target's threat by 5%, reduces all damage it takes by 40% and increases its resistance to dispel effects by 65% for 8 seconds. greatly reduces the damage taken.
Holy
Guardian SpiritHoly · Row 11 · 1 rankInstant · 3 min cooldown · Duration 10 secCalls a guardian spirit to watch over a friendly target for 10 seconds: the healing it receives is increased by 40%, and if it would die, the spirit sacrifices itself to heal it for 50% of its maximum health instead. prevents an ally from dying, and Circle of HealingHoly · Row 9 · 1 rankInstant · 6 sec cooldownHeals up to 5 party or raid members within 15 yards of the target for 958 to 1058. heals several allies at once.
Shadow
SilenceShadow · Row 5 · 1 rankInstant · 45 sec cooldown · Duration 5 secRequires: Improved Psychic Scream (2 ranks)Silences the target for 5 seconds and interrupts non-player spellcasting for 3 seconds. and Psychic HorrorShadow · Row 9 · 1 rankInstant · 2 min cooldown · Duration 3 secTerrifies the target, making it tremble in horror for 3 seconds and drop its main-hand and ranged weapons for 10 seconds. neutralize an enemy, and DispersionShadow · Row 11 · 1 rankInstant · 2 min cooldown · Duration 6 secRequires: Vampiric Touch (1 rank)You disperse into pure Shadow energy for 6 seconds: all damage taken is reduced by 90% and you regenerate 6% of your mana every second, but you cannot attack or cast. Usable while stunned, feared or silenced; removes and grants immunity to slows and roots for the duration. protects the Priest and frees them from slows.
Key takeaway
In PvP, the Priest must keep their distance, protect their allies and use Psychic ScreamInstant · 30 sec cooldown · Duration 8 secMakes up to 5 enemies within 8 yards flee for 8 seconds. Damage may break the effect. when enemies come close.




