
Priest
Discipline
Updated on
Discipline Priest
Rotation
Here is an indicative priority order at level 80. Discipline does not follow a fixed sequence: your heals adapt to the damage taken.
Before the fight
- Power Word: ShieldInstant · 4 sec cooldown · Duration 30 secShields a friendly target for 30 seconds, absorbing 2230 damage; while the shield holds, damage does not interrupt spellcasting. The target cannot be shielded again for 15 seconds (Weakened Soul).: place it on allies who are about to take damage.
- Prayer of MendingInstant · 10 sec cooldown · Duration 30 secPlaces a prayer on the target that heals it for 1043 the next time it takes damage, then jumps to a party or raid member within 20 yards. Up to 5 jumps; lasts 30 seconds after each jump. Only one target at a time.: place it on the main tank.
Healing one target
- PenanceDiscipline · Row 11 · 1 rankChanneled · 12 sec cooldown · Duration 2 secLaunches a volley of holy light at the target, instantly and every second for 2 seconds: each bolt deals 375 Holy damage to an enemy or heals an ally for 1484 to 1676.: your fastest and most powerful heal.
- Power Word: ShieldInstant · 4 sec cooldown · Duration 30 secShields a friendly target for 30 seconds, absorbing 2230 damage; while the shield holds, damage does not interrupt spellcasting. The target cannot be shielded again for 15 seconds (Weakened Soul).: your main priority, especially without the Borrowed TimeDiscipline · Row 10 · 5 ranksAfter you cast Power Word: Shield, your next spell gains 5% / 10% / 15% / 20% / 25% haste, and Power Word: Shield absorbs more damage, equal to 8% / 16% / 24% / 32% / 40% of your spell power. effect.
- Prayer of MendingInstant · 10 sec cooldown · Duration 30 secPlaces a prayer on the target that heals it for 1043 the next time it takes damage, then jumps to a party or raid member within 20 yards. Up to 5 jumps; lasts 30 seconds after each jump. Only one target at a time.: as soon as it is available.
- RenewInstant · Duration 15 secHeals the target for 1400 over 15 seconds.: on targets taking steady damage.
- Greater Heal3 sec castA slow spell that heals a single target for 3980 to 4621.: before a damage spike.
- Flash Heal1.5 sec castHeals a friendly target for 1896 to 2203.: your filler heal; Binding Heal1.5 sec castHeals a friendly target and the caster for 1959 to 2516, generating little threat. if you are injured too.
Healing the raid
- Prayer of MendingInstant · 10 sec cooldown · Duration 30 secPlaces a prayer on the target that heals it for 1043 the next time it takes damage, then jumps to a party or raid member within 20 yards. Up to 5 jumps; lasts 30 seconds after each jump. Only one target at a time. and Power Word: ShieldInstant · 4 sec cooldown · Duration 30 secShields a friendly target for 30 seconds, absorbing 2230 damage; while the shield holds, damage does not interrupt spellcasting. The target cannot be shielded again for 15 seconds (Weakened Soul).: cast them as soon as possible.
- Prayer of Healing3 sec castHeals the members of the friendly target's party within 30 yards for 2109 to 2228.: when most of the party is injured, preferably during Borrowed TimeDiscipline · Row 10 · 5 ranksAfter you cast Power Word: Shield, your next spell gains 5% / 10% / 15% / 20% / 25% haste, and Power Word: Shield absorbs more damage, equal to 8% / 16% / 24% / 32% / 40% of your spell power..
- Divine HymnChanneled · 8 min cooldown · Duration 8 secChanneled: heals the 3 nearby party or raid members with the lowest health within 40 yards for 3024 to 3342 every 2 seconds for 8 seconds, and increases the healing they receive by 10% for 8 seconds. Up to 12 heals.: in case of very heavy damage, with Inner FocusDiscipline · Row 3 · 1 rankInstant · 3 min cooldownWhen activated, your next spell costs no mana and has 25% more critical effect chance if it can critically hit..
Key points
This list is an indicative priority order. Pain SuppressionDiscipline · Row 9 · 1 rankInstant · 3 min cooldown · Duration 8 secInstantly reduces a friendly target's threat by 5%, reduces all damage it takes by 40% and increases its resistance to dispel effects by 65% for 8 seconds. saves a tank before a big hit, and Power InfusionDiscipline · Row 7 · 1 rankInstant · 2 min cooldown · Duration 15 secRequires: Mental Strength (5 ranks)Infuses the target with power for 15 seconds, increasing its casting speed by 20% and reducing the mana cost of all its spells by 20%. empowers an ally. ShadowfiendInstant · 5 min cooldown · Duration 15 secSummons a Shadowfiend that attacks the target for 15 seconds; you gain 5% of your mana each time it attacks. It takes less damage from area attacks. and Hymn of HopeChanneled · 6 min cooldown · Duration 8 secChanneled: restores 3% mana to 3 nearby party or raid members with low mana every 2 seconds for 8 seconds, and increases their maximum mana by 20% for 8 seconds. Up to 12 restores. help you recover mana.




