
Warrior
Protection
Updated on
Protection Warrior
Strengths
- Survival: Shield WallInstant · 5 min cooldown · Duration 12 secDefensive Stance: reduces all damage taken by 60% for 12 seconds., Last StandProtection · Row 3 · 1 rankInstant · 3 min cooldown · Duration 20 secWhen activated, temporarily grants you 30% of your maximum health for 20 seconds; the health is lost when the effect ends. and Shield BlockInstant · 1 min cooldown · Duration 10 secDefensive Stance: increases your block chance and block value by 100% for 10 seconds. help you survive the hardest hits.
- Multiple enemies: Thunder ClapInstant · 6 sec cooldown · Duration 30 secBattle or Defensive Stance: blasts nearby enemies for 300 damage, increased by attack power, and increases the time between their attacks by 10% for 30 seconds. Causes additional threat., ShockwaveProtection · Row 11 · 1 rankInstant · 20 sec cooldown · Duration 4 secSends a wave of force in front of you, dealing damage equal to 75% of your attack power and stunning all enemies in a 10-yard frontal cone for 4 seconds. and RevengeInstant · 5 sec cooldownDefensive Stance: instantly counterattacks an enemy for 1636 to 1998 damage, plus part of your attack power. Usable only after you block, dodge or parry an attack. hit several targets.
- Support: VigilanceProtection · Row 7 · 1 rankInstant · Duration 30 minRequires: Concussion Blow (1 rank)Watches over a party or raid member for 30 minutes: they take 3% less damage, 10% of the threat they cause is transferred to you, and each time they are hit your Taunt cooldown is reset. Only one target at a time. protects an ally, and InterveneInstant · 30 sec cooldownDefensive Stance: rushes to a party member 8 to 25 yards away, intercepting the next melee or ranged attack against them and reducing their total threat by 10%. intercepts an attack against them.
- Mobility: WarbringerProtection · Row 9 · 1 rankCharge, Intercept and Intervene become usable in combat and in any stance, and Intervene removes all movement impairing effects. lets you use ChargeInstant · 15 sec cooldownBattle Stance, out of combat: charges an enemy 8 to 25 yards away, generates 15 rage and stuns it for 1.5 seconds. and InterceptInstant · 30 sec cooldown · Duration 3 secBerserker Stance: charges an enemy 8 to 25 yards away, dealing damage based on your attack power and stunning it for 3 seconds. in combat.
Weaknesses
- Rage: you have to take and deal hits to generate rage.
- Procs: you have to react quickly to Sword and BoardProtection · Row 10 · 3 ranksRequires: Devastate (1 rank)Increases the critical strike chance of Devastate by 5% / 10% / 15%, and when Devastate or Revenge deals damage it has a 10% / 20% / 30% chance to reset the cooldown of Shield Slam and make it cost no rage for 5 seconds. procs.
- Cooldowns: Shield WallInstant · 5 min cooldown · Duration 12 secDefensive Stance: reduces all damage taken by 60% for 12 seconds. and Last StandProtection · Row 3 · 1 rankInstant · 3 min cooldown · Duration 20 secWhen activated, temporarily grants you 30% of your maximum health for 20 seconds; the health is lost when the effect ends. have long cooldowns.
- Shield dependence: most defensive abilities require a shield.




