
Mage
Fire
Updated on
Fire Mage
Rotation
Here is an indicative priority order at level 60.
Before the fight
- Arcane IntellectInstant · Duration 30 minIncreases the target's Intellect by 31 for 30 minutes.: on the whole group.
- Mage ArmorInstant · Duration 30 minIncreases your resistance to all magic by 15 and allows 30% of your mana regeneration to continue while casting. Only one Armor at a time. Lasts 30 minutes.: an armor to keep active, which lets part of your mana regeneration continue while casting.
Single-target priorities
- Fire BlastInstant · 8 sec cooldownBlasts the enemy for 446 to 524 Fire damage. and Arcane ExplosionInstantAn explosion of arcane magic around the Mage deals 249 to 270 Arcane damage to all enemies within 10 yards.: to finish off an enemy that is about to die.
- Scorch1.5 sec castScorches the enemy for 237 to 280 Fire damage.: to stack and maintain the Improved ScorchFire · Row 4 · 3 ranksGives Scorch a 33% / 66% / 100% chance to make the target vulnerable to Fire, increasing the Fire damage it takes by 3% for 30 seconds. Stacks up to 5 times. effect on the target.
- Fireball3.5 sec cast · Duration 8 secHurls a fiery ball that deals 596 to 760 Fire damage, then 76 more Fire damage over 8 seconds.: your main spell.
Cooldowns
- CombustionFire · Row 7 · 1 rankInstant · 3 min cooldownRequires: Critical Mass (3 ranks)When activated, each Fire spell hit increases your critical strike chance with Fire spells by 10%. Lasts until you have landed 3 Fire critical strikes.: together with your other damage-increasing effects, or to get through a difficult phase.
Multiple targets
- Blast WaveFire · Row 5 · 1 rankInstant · 45 sec cooldown · Duration 6 secRequires: Pyroblast (1 rank)A wave of flame radiates from the caster, dealing 462 to 544 Fire damage to all enemies caught in it and dazing them for 6 seconds.: whenever it is available.
- Flamestrike3 sec cast · Duration 8 secCalls down a pillar of fire that deals 381 to 466 Fire damage to all enemies in the area, then 340 more Fire damage over 8 seconds.: keep its ground effect active on the enemies; with Improved FlamestrikeFire · Row 3 · 3 ranksIncreases the critical strike chance of Flamestrike by 5% / 10% / 15%., chain cast it.
- Arcane ExplosionInstantAn explosion of arcane magic around the Mage deals 249 to 270 Arcane damage to all enemies within 10 yards.: to finish off weakened enemies around you.
Key points
This list is an indicative priority order, not a sequence to repeat mechanically.
Use EvocationChanneled · 8 min cooldown · Duration 8 secA channeled spell: your mana regeneration is active and increased by 1500% for 8 seconds. when your mana is low, at a time when you can channel it to the end. CounterspellInstant · 30 sec cooldownInterrupts the enemy's spellcast and prevents spells from that school from being cast for 10 seconds. Generates a high amount of threat. lets you interrupt an enemy spellcaster.




