
Rogue
Combat
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Rogue Combat
Strengths
- Steady damage: Combat relies on Sinister StrikeInstantAn instant strike that deals weapon damage plus extra damage. Awards 1 combo point. and EviscerateInstantFinishing move that deals damage per combo point, increased by attack power., simple and effective.
- Several enemies: with all 21 points in the specialization, Blade FlurryCombat · Row 5 · 1 rankInstant · 2 min cooldown · Duration 15 secIncreases your melee attack speed by 20% for 15 seconds, and your melee attacks also strike a nearby enemy. also hits a nearby enemy.
- Defense: DeflectionCombat · Row 2 · 3 ranksIncreases your parry chance by 2% / 4% / 6%. increases parry, and RiposteCombat · Row 3 · 1 rankInstant · 6 sec cooldown · Duration 6 secRequires: Deflection (3 ranks)A strike that becomes available after parrying an attack: deals 150% weapon damage and disarms the target for 6 seconds. strikes after a parry while disarming the target.
- Mobility: EnduranceCombat · Row 3 · 2 ranksReduces the cooldown of Sprint and Evasion by 30% / 60%.Sprint and Evasion: cooldown −60% reduces the cooldowns of SprintInstant · 5 min cooldown · Duration 15 secIncreases the Rogue's movement speed for 15 seconds, without breaking Stealth. and EvasionInstant · 5 min cooldown · Duration 15 secGreatly increases dodge chance for 15 seconds., and Improved SprintCombat · Row 2 · 2 ranksGives Sprint a 50% / 100% chance to remove all movement-impairing effects when activated. can remove movement-impairing effects.
- All weapons: Hack and SlashCombat · Row 5 · 5 ranksGrants a melee bonus depending on the weapon. Axe or sword: your successful melee attacks have a 1% / 2% / 3% / 4% / 5% chance to trigger an extra attack. Dagger or fist weapon: increases your critical strike chance by 1% / 2% / 3% / 4% / 5%. Mace: your attacks ignore 3% / 6% / 9% / 12% / 15% of the target's armor. combines the former Dagger, Mace, Sword and Fist Weapon specializations.
Weaknesses
- Advanced talents out of reach: Flash of SteelCombat · Row 6 · 5 ranksIncreases the Energy generated by Shank by 3 / 6 / 9 / 12 / 15 and reduces its cooldown by 0.4 / 0.8 / 1.2 / 1.6 / 2 seconds.Shank: cooldown −2 sec (26 points) and Adrenaline RushCombat · Row 7 · 1 rankInstant · 5 min cooldown · Duration 15 secRequires: Blade Flurry (1 rank)Increases your Energy regeneration rate by 100% for 15 seconds. (31 points) are not available at level 30.
- Limited choices: with 21 points, only one fifth-row talent can be taken, between Dual Wield SpecializationCombat · Row 5 · 2 ranksIncreases the damage of your off-hand weapon by 25% / 50%., Blade FlurryCombat · Row 5 · 1 rankInstant · 2 min cooldown · Duration 15 secIncreases your melee attack speed by 20% for 15 seconds, and your melee attacks also strike a nearby enemy. and Hack and SlashCombat · Row 5 · 5 ranksGrants a melee bonus depending on the weapon. Axe or sword: your successful melee attacks have a 1% / 2% / 3% / 4% / 5% chance to trigger an extra attack. Dagger or fist weapon: increases your critical strike chance by 1% / 2% / 3% / 4% / 5%. Mace: your attacks ignore 3% / 6% / 9% / 12% / 15% of the target's armor..




