
Rogue
Subtlety
Updated on
Rogue Subtlety
Strengths
- Powerful openers: PremeditationSubtlety · Row 3 · 1 rankInstant · 2 min cooldown · Duration 20 secAdds 2 combo points to your target. You must add to or use them within 20 seconds, or they are lost., available after investing 11 points, adds 2 combo points. InitiativeSubtlety · Row 3 · 3 ranksGives Ambush, Garrote and Cheap Shot a 33% / 67% / 100% chance to add an extra combo point to your target. adds more with AmbushInstantFrom Stealth and behind the target, deals 250% weapon damage plus extra damage. Requires a dagger in the main hand. Awards 1 combo point., GarroteInstant · Duration 18 secFrom Stealth and behind the target, garrotes it and deals damage over 18 seconds. Awards 1 combo point. and Cheap ShotInstant · Duration 4 secStuns the target for 4 seconds. The Rogue must be stealthed. Awards 2 combo points..
- StealthInstant · 10 sec cooldownAllows the Rogue to sneak around unseen, but reduces their speed by 40%. Lasts until cancelled.: SapInstant · Duration 35 secIncapacitates the target for up to 35 seconds. Only works on Humanoids that are not in combat; any damage taken breaks the effect. Requires Stealth and does not break it. no longer breaks StealthInstant · 10 sec cooldownAllows the Rogue to sneak around unseen, but reduces their speed by 40%. Lasts until cancelled., and Master of DeceptionSubtlety · Row 1 · 3 ranksWhile in Stealth, enemies detect you as if you were 1 / 2 / 3 levels higher. makes the Rogue harder to spot.
- Bleeds: Serrated BladesSubtlety · Row 3 · 3 ranksYour attacks ignore 3% / 6% / 9% of the target's armor, and Rupture deals 10% / 20% / 30% more damage. ignores part of the armor and strengthens RuptureInstantFinishing move that deals damage over time, for 8 to 16 seconds depending on the number of combo points; damage increases with attack power.. HemorrhageSubtlety · Row 5 · 1 rankInstant · Duration 15 secRequires: Serrated Blades (3 ranks)An instant strike that deals 100% weapon damage (145% with a dagger) and increases the Rupture damage the target takes from the Rogue by 15% for 15 seconds. Awards 1 combo point., with all 21 points in the specialization, increases the damage the target takes.
- Control: Dirty TricksSubtlety · Row 2 · 2 ranksReduces the Energy cost of Sap and Blind by 25% / 50%. reduces the Energy cost of SapInstant · Duration 35 secIncapacitates the target for up to 35 seconds. Only works on Humanoids that are not in combat; any damage taken breaks the effect. Requires Stealth and does not break it. and BlindInstant · 5 min cooldown · Duration 10 secBlinds the target, who wanders disoriented for up to 10 seconds; any damage breaks the effect. Learned at level 34..
- Survival: Ghostly StrikeSubtlety · Row 4 · 1 rankInstant · 20 sec cooldown · Duration 7 secA strike that deals 125% weapon damage (180% with a dagger in your main hand) and increases your dodge chance by 15% for 7 seconds. Your next Ambush or Garrote within 7 seconds does not require Stealth. Awards 1 combo point. increases dodge, and Heightened SensesSubtlety · Row 5 · 2 ranksIncreases your Stealth detection as if you were 1 / 3 levels higher and reduces your chance to be hit by spells and ranged attacks by 2% / 4%. reduces the chance to be hit.
Weaknesses
- Advanced talents out of reach: Boot KnifeSubtlety · Row 6 · 5 ranksGives Shank a 20% / 40% / 60% / 80% / 100% chance to add 2 combo points to the target. (26 points) and Death MarkSubtlety · Row 7 · 1 rankInstant · 10 sec cooldown · Duration 6 secRequires: Preparation (1 rank)Finishing move that marks the target for 6 seconds and stores 12% / 24% / 36% / 48% / 60% of the damage dealt by your attacks, depending on combo points (twice as much for Garrote and Rupture). When the mark ends, the stored damage is dealt, up to a maximum that rises with attack power and critical strike chance. (31 points) are not available at level 30.
- Limited choices: with 21 points, you must choose a single talent among Heightened SensesSubtlety · Row 5 · 2 ranksIncreases your Stealth detection as if you were 1 / 3 levels higher and reduces your chance to be hit by spells and ranged attacks by 2% / 4%., PreparationSubtlety · Row 5 · 1 rankInstant · 10 min cooldownWhen activated, immediately finishes the cooldown of your other Rogue abilities. and HemorrhageSubtlety · Row 5 · 1 rankInstant · Duration 15 secRequires: Serrated Blades (3 ranks)An instant strike that deals 100% weapon damage (145% with a dagger) and increases the Rupture damage the target takes from the Rogue by 15% for 15 seconds. Awards 1 combo point..




