
Rogue
Subtlety
Updated on
Rogue Subtlety
Talents
Stealth
SetupSubtlety · Row 1 · 3 ranksGives you a 15% / 30% / 45% chance to add a combo point to your target after dodging one of its attacks or fully resisting one of its spells. can add a combo point after you dodge an attack. Master of DeceptionSubtlety · Row 1 · 3 ranksWhile in Stealth, enemies detect you as if you were 1 / 2 / 3 levels higher. makes the Rogue harder to spot. OpportunitySubtlety · Row 1 · 5 ranksIncreases the damage of Backstab, Garrote, Ambush and Mutilate by 4% / 8% / 12% / 16% / 20%., now with 5 ranks, strengthens BackstabInstantFrom behind the target, deals 150% weapon damage plus extra damage. Requires a dagger in the main hand. Awards 1 combo point., GarroteInstant · Duration 18 secFrom Stealth and behind the target, garrotes it and deals damage over 18 seconds. Awards 1 combo point., AmbushInstantFrom Stealth and behind the target, deals 250% weapon damage plus extra damage. Requires a dagger in the main hand. Awards 1 combo point. and MutilateAssassination · Row 7 · 1 rankInstantRequires: Venom (1 rank)Instantly strikes with both weapons for 90% weapon damage plus 40 with each weapon. Deals 20% more damage to poisoned targets. Awards 2 combo points.. CamouflageSubtlety · Row 2 · 3 ranksReduces the speed penalty of Stealth by 5% / 10% / 15% and its cooldown by 2 / 4 / 6 seconds., available after investing 6 points, reduces the movement penalty in StealthInstant · 10 sec cooldownAllows the Rogue to sneak around unseen, but reduces their speed by 40%. Lasts until cancelled. and its cooldown.
Openers
Improved AmbushSubtlety · Row 2 · 3 ranksIncreases the critical strike chance of Ambush by 15% / 30% / 45%. increases the critical strike chance of AmbushInstantFrom Stealth and behind the target, deals 250% weapon damage plus extra damage. Requires a dagger in the main hand. Awards 1 combo point.. Dirty DeedsSubtlety · Row 2 · 2 ranksReduces the Energy cost of Cheap Shot and Garrote by 10 / 20, and Garrote no longer requires you to be behind the target. reduces the cost of Cheap ShotInstant · Duration 4 secStuns the target for 4 seconds. The Rogue must be stealthed. Awards 2 combo points. and GarroteInstant · Duration 18 secFrom Stealth and behind the target, garrotes it and deals damage over 18 seconds. Awards 1 combo point., and lets you use GarroteInstant · Duration 18 secFrom Stealth and behind the target, garrotes it and deals damage over 18 seconds. Awards 1 combo point. without being behind the target. InitiativeSubtlety · Row 3 · 3 ranksGives Ambush, Garrote and Cheap Shot a 33% / 67% / 100% chance to add an extra combo point to your target., available after investing 11 points, adds a combo point with AmbushInstantFrom Stealth and behind the target, deals 250% weapon damage plus extra damage. Requires a dagger in the main hand. Awards 1 combo point., GarroteInstant · Duration 18 secFrom Stealth and behind the target, garrotes it and deals damage over 18 seconds. Awards 1 combo point. and Cheap ShotInstant · Duration 4 secStuns the target for 4 seconds. The Rogue must be stealthed. Awards 2 combo points..
PremeditationSubtlety · Row 3 · 1 rankInstant · 2 min cooldown · Duration 20 secAdds 2 combo points to your target. You must add to or use them within 20 seconds, or they are lost. is now available after investing 11 points, instead of 31. It adds 2 combo points for 20 seconds.
Control and survival
Dirty TricksSubtlety · Row 2 · 2 ranksReduces the Energy cost of Sap and Blind by 25% / 50%. reduces the Energy cost of SapInstant · Duration 35 secIncapacitates the target for up to 35 seconds. Only works on Humanoids that are not in combat; any damage taken breaks the effect. Requires Stealth and does not break it. and BlindInstant · 5 min cooldown · Duration 10 secBlinds the target, who wanders disoriented for up to 10 seconds; any damage breaks the effect. Learned at level 34.. Quick GetawaySubtlety · Row 4 · 2 ranksRequires: Dirty Tricks (2 ranks)Increases the maximum number of targets you can have Sapped by 1, and increases your movement speed by 15% / 30% for 3 seconds after you Sap a target., available after investing 16 points, lets you Sap one more target and speeds the Rogue up after SapInstant · Duration 35 secIncapacitates the target for up to 35 seconds. Only works on Humanoids that are not in combat; any damage taken breaks the effect. Requires Stealth and does not break it.. Ghostly StrikeSubtlety · Row 4 · 1 rankInstant · 20 sec cooldown · Duration 7 secA strike that deals 125% weapon damage (180% with a dagger in your main hand) and increases your dodge chance by 15% for 7 seconds. Your next Ambush or Garrote within 7 seconds does not require Stealth. Awards 1 combo point., available at the same point, increases dodge.
Serrated BladesSubtlety · Row 3 · 3 ranksYour attacks ignore 3% / 6% / 9% of the target's armor, and Rupture deals 10% / 20% / 30% more damage. ignores part of the target's armor and strengthens RuptureInstantFinishing move that deals damage over time, for 8 to 16 seconds depending on the number of combo points; damage increases with attack power..
The fifth row
Heightened SensesSubtlety · Row 5 · 2 ranksIncreases your Stealth detection as if you were 1 / 3 levels higher and reduces your chance to be hit by spells and ranged attacks by 2% / 4%., PreparationSubtlety · Row 5 · 1 rankInstant · 10 min cooldownWhen activated, immediately finishes the cooldown of your other Rogue abilities. and HemorrhageSubtlety · Row 5 · 1 rankInstant · Duration 15 secRequires: Serrated Blades (3 ranks)An instant strike that deals 100% weapon damage (145% with a dagger) and increases the Rupture damage the target takes from the Rogue by 15% for 15 seconds. Awards 1 combo point. are available with all 21 points in the specialization. Heightened SensesSubtlety · Row 5 · 2 ranksIncreases your Stealth detection as if you were 1 / 3 levels higher and reduces your chance to be hit by spells and ranged attacks by 2% / 4%. improves detection and reduces the chance to be hit. PreparationSubtlety · Row 5 · 1 rankInstant · 10 min cooldownWhen activated, immediately finishes the cooldown of your other Rogue abilities. resets the cooldowns of your other abilities. HemorrhageSubtlety · Row 5 · 1 rankInstant · Duration 15 secRequires: Serrated Blades (3 ranks)An instant strike that deals 100% weapon damage (145% with a dagger) and increases the Rupture damage the target takes from the Rogue by 15% for 15 seconds. Awards 1 combo point. strikes instantly and increases RuptureInstantFinishing move that deals damage over time, for 8 to 16 seconds depending on the number of combo points; damage increases with attack power. damage for 15 seconds.
Beyond level 30
Boot KnifeSubtlety · Row 6 · 5 ranksGives Shank a 20% / 40% / 60% / 80% / 100% chance to add 2 combo points to the target., which lets ShankInstant · 10 sec cooldownStrikes the target for 50% weapon damage and restores 15 Energy. add 2 combo points, requires 26 points in the specialization, and Death MarkSubtlety · Row 7 · 1 rankInstant · 10 sec cooldown · Duration 6 secRequires: Preparation (1 rank)Finishing move that marks the target for 6 seconds and stores 12% / 24% / 36% / 48% / 60% of the damage dealt by your attacks, depending on combo points (twice as much for Garrote and Rupture). When the mark ends, the stored damage is dealt, up to a maximum that rises with attack power and critical strike chance. requires 31. These talents are not available at level 30.
Which talents should you prioritize?
OpportunitySubtlety · Row 1 · 5 ranksIncreases the damage of Backstab, Garrote, Ambush and Mutilate by 4% / 8% / 12% / 16% / 20%., InitiativeSubtlety · Row 3 · 3 ranksGives Ambush, Garrote and Cheap Shot a 33% / 67% / 100% chance to add an extra combo point to your target., PremeditationSubtlety · Row 3 · 1 rankInstant · 2 min cooldown · Duration 20 secAdds 2 combo points to your target. You must add to or use them within 20 seconds, or they are lost. and Serrated BladesSubtlety · Row 3 · 3 ranksYour attacks ignore 3% / 6% / 9% of the target's armor, and Rupture deals 10% / 20% / 30% more damage. form the core of Subtlety. With the 21st point, HemorrhageSubtlety · Row 5 · 1 rankInstant · Duration 15 secRequires: Serrated Blades (3 ranks)An instant strike that deals 100% weapon damage (145% with a dagger) and increases the Rupture damage the target takes from the Rogue by 15% for 15 seconds. Awards 1 combo point. increases damage, while PreparationSubtlety · Row 5 · 1 rankInstant · 10 min cooldownWhen activated, immediately finishes the cooldown of your other Rogue abilities. and Heightened SensesSubtlety · Row 5 · 2 ranksIncreases your Stealth detection as if you were 1 / 3 levels higher and reduces your chance to be hit by spells and ranged attacks by 2% / 4%. provide more control and survival.




