
Mage
Fire
Updated on
Fire Mage
Rotation
Here is an indicative priority order at level 70.
Before combat
- Arcane IntellectInstant · Duration 30 minIncreases the target's Intellect by 40 for 30 minutes.: on the whole party.
- Mage ArmorInstant · Duration 30 minIncreases your resistance to all magic by 18 and allows 30% of your mana regeneration to continue while casting. Only one Armor at a time. Lasts 30 minutes. or Molten ArmorInstant · Duration 30 minDeals 75 Fire damage to attackers who hit you, increases your spell critical strike chance by 3% and reduces the chance you are critically hit by 5%. Only one Armor at a time. Lasts 30 minutes.: the first helps regenerate mana, the second increases damage.
Single-target priorities
- Scorch1.5 sec castScorches the enemy for 305 to 361 Fire damage.: to stack the Improved ScorchFire · Row 4 · 3 ranksGives Scorch a 33% / 66% / 100% chance to make the target vulnerable to Fire, increasing the Fire damage it takes by 3% for 30 seconds. Stacks up to 5 times. effect 5 times on the target, then keep it up.
- Fireball3.5 sec cast · Duration 8 secHurls a fiery ball that deals 717 to 913 Fire damage, then 84 more Fire damage over 8 seconds.: your main spell.
- Fire BlastInstant · 8 sec cooldownBlasts the enemy for 664 to 786 Fire damage.: as soon as its cooldown is over, if you have enough mana left.
Cooldowns
- CombustionFire · Row 7 · 1 rankInstant · 3 min cooldownRequires: Critical Mass (3 ranks)When activated, each Fire spell hit increases your critical strike chance with Fire spells by 10%. Lasts until you have landed 3 Fire critical strikes.: as soon as it is available, together with your other damage-increasing effects.
Multiple targets
- Dragon's BreathFire · Row 9 · 1 rankInstant · 20 sec cooldown · Duration 3 secRequires: Combustion (1 rank)Enemies in a cone in front of the caster take 680 to 790 Fire damage and are disoriented for 3 seconds. Any direct damage wakes them. Stops your attack when used. and Blast WaveFire · Row 5 · 1 rankInstant · 30 sec cooldown · Duration 6 secRequires: Pyroblast (1 rank)A wave of flame radiates from the caster, dealing 616 to 724 Fire damage to all enemies caught in it and dazing them for 6 seconds.: as soon as they are available.
- Flamestrike3 sec cast · Duration 8 secCalls down a pillar of fire that deals 480 to 585 Fire damage to all enemies in the area, then 424 more Fire damage over 8 seconds.: keep its ground effect active on the enemies.
- Arcane ExplosionInstantAn explosion of arcane magic around the Mage deals 377 to 407 Arcane damage to all enemies within 10 yards.: to finish off weakened enemies around you.
Key points
This list is an indicative priority order, not a sequence to repeat mechanically.
Use EvocationChanneled · 8 min cooldown · Duration 8 secA channeled spell: you gain 60% of your total mana over 8 seconds. when your mana is low, at a time when you can channel it to the end. CounterspellInstant · 24 sec cooldownInterrupts the enemy's spellcast and prevents spells from that school from being cast for 8 seconds. Generates a high amount of threat. lets you interrupt an enemy spellcaster.




