
Mage
Frost
Updated on
Frost Mage
Rotation
Here is an indicative priority order at level 70.
Before combat
- Arcane IntellectInstant · Duration 30 minIncreases the target's Intellect by 40 for 30 minutes.: on the whole party.
- Mage ArmorInstant · Duration 30 minIncreases your resistance to all magic by 18 and allows 30% of your mana regeneration to continue while casting. Only one Armor at a time. Lasts 30 minutes. or Molten ArmorInstant · Duration 30 minDeals 75 Fire damage to attackers who hit you, increases your spell critical strike chance by 3% and reduces the chance you are critically hit by 5%. Only one Armor at a time. Lasts 30 minutes.: the first helps regenerate mana, the second increases damage.
Single-target priorities
- Icy VeinsFrost · Row 3 · 1 rankInstant · 3 min cooldown · Duration 20 secIncreases your casting speed by 20% and gives a 100% chance to avoid interruption caused by damage while casting, for 20 seconds. and Summon Water ElementalFrost · Row 9 · 1 rankInstant · 3 min cooldown · Duration 45 secSummons a Water Elemental that fights for you for 45 seconds.: as soon as they are available.
- Frostbolt3 sec cast · Duration 9 secLaunches a bolt of frost that deals 630 to 680 Frost damage and slows the target's movement speed by 40% for 9 seconds.: your main spell; with Winter's ChillFrost · Row 6 · 5 ranksGives your Frost damage spells a 20% / 40% / 60% / 80% / 100% chance to apply Winter's Chill, which increases the chance Frost spells critically hit the target by 2% for 15 seconds. Stacks up to 5 times., it also stacks this effect on the target.
- Cold SnapFrost · Row 5 · 1 rankInstant · 8 min cooldownWhen activated, finishes the cooldown of all Frost spells you recently cast.: to use Icy VeinsFrost · Row 3 · 1 rankInstant · 3 min cooldown · Duration 20 secIncreases your casting speed by 20% and gives a 100% chance to avoid interruption caused by damage while casting, for 20 seconds. and the Water Elemental again during a major damage phase.
Multiple targets
- Cone of ColdInstant · 10 sec cooldown · Duration 8 secDeals 418 to 457 Frost damage to enemies in a cone in front of the Mage and slows them by 50% for 8 seconds.: if you are close enough to the enemies.
- BlizzardChanneled · Duration 8 secIce shards pelt the target area, dealing 1480 Frost damage over 8 seconds.: without recasting before the previous one ends.
- Arcane ExplosionInstantAn explosion of arcane magic around the Mage deals 377 to 407 Arcane damage to all enemies within 10 yards.: to finish off weakened enemies around you.
Key points
This list is an indicative priority order, not a sequence to repeat mechanically.
Move as little as possible: BlinkInstant · 15 sec cooldownTeleports the Mage 20 yards forward and frees them from stuns and bonds. is often faster than walking. Use EvocationChanneled · 8 min cooldown · Duration 8 secA channeled spell: you gain 60% of your total mana over 8 seconds. when your mana is low, at a time when you can channel it to the end. CounterspellInstant · 24 sec cooldownInterrupts the enemy's spellcast and prevents spells from that school from being cast for 8 seconds. Generates a high amount of threat. lets you interrupt an enemy spellcaster.




