
Hunter
Marksmanship
Updated on
Marksmanship Hunter
Strengths
- Ranged damage: Steady Shot1 sec castA steady shot that deals base weapon damage plus 150, increased by ranged attack power, and 175 more against dazed targets., Multi-ShotInstant · 10 sec cooldownFires several missiles, hitting up to 3 targets for an additional 205 damage. and Auto ShotInstantAutomatically shoots the target until cancelled. attack from a distance.
- Group support: Trueshot AuraMarksmanship · Row 7 · 1 rankInstantRequires: Scatter Shot (1 rank)Increases the attack power of party members within 45 yards by 125. Lasts until cancelled. increases the attack power of nearby party members.
- Control: Scatter ShotMarksmanship · Row 5 · 1 rankInstant · 30 sec cooldown · Duration 4 secA short-range shot that deals 50% weapon damage and disorients the target for 4 seconds. Any damage breaks the effect. Stops your attack when used. disorients the target for 4 seconds, and Silencing ShotMarksmanship · Row 9 · 1 rankInstant · 20 sec cooldown · Duration 3 secRequires: Master Marksman (5 ranks)A shot that deals 50% weapon damage and silences the target for 3 seconds. silences it.
- Range: Hawk EyeSurvival · Row 1 · 3 ranksIncreases the range of your ranged weapons by 2 / 4 / 6 yards. increases the range of ranged weapons.
Weaknesses
- Minimum range: ranged attacks do not work against an enemy that is too close.
- Mana management: shots cost mana, which can run out during long fights.
- Demanding rotation: Steady Shot1 sec castA steady shot that deals base weapon damage plus 150, increased by ranged attack power, and 175 more against dazed targets. must be placed between two Auto ShotInstantAutomatically shoots the target until cancelled. without delaying them.
- Limited area damage: area abilities are limited to Multi-ShotInstant · 10 sec cooldownFires several missiles, hitting up to 3 targets for an additional 205 damage., VolleyChanneled · 1 min cooldown · Duration 6 secContinuously fires a volley at the target area, dealing 105 Arcane damage every second for 6 seconds to enemies within 8 yards. and Explosive TrapInstant · 30 sec cooldownPlaces a fire trap that explodes when an enemy approaches, dealing 263 to 337 Fire damage, increased by ranged attack power, then 450 more Fire damage over 20 seconds to all enemies within 10 yards. The trap lasts 1 minute, and only one trap can be active at a time..




