
Shaman
Restoration
Updated on
Restoration Shaman
Rotation
Here is an indicative priority order at level 70.
Before combat
- Totems: suited to your group, kept in range of its members.
- Water ShieldInstant · Duration 10 minSurrounds the Shaman with 3 globes of water for 10 minutes, restoring 50 mana every 5 seconds; each spell, melee or ranged hit taken restores 204 mana and uses up a globe, at most once every few seconds. Only one elemental shield at a time.: on yourself, keep it active.
- Earth ShieldRestoration · Row 9 · 1 rankInstant · Duration 10 minRequires: Nature's Blessing (3 ranks)Protects the target with an earthen shield for 10 minutes: it has a 30% chance to ignore spell interruption when damaged, and attacks heal it for 270, at most once every few seconds. 6 charges. Only one target at a time, and only one elemental shield per target.: on the tank, keep it active.
Choosing your heal
- Lesser Healing Wave1.5 sec castA fast heal that restores 1051 to 1198 health to a friendly target.: in an emergency, on an ally who may die.
- Chain Heal2.5 sec castHeals a friendly target for 833 to 950, then jumps to other nearby allies, up to 3 targets; each jump heals 50% less. Cast on a party member, it only jumps to other party members.: your main heal when several allies are taking damage.
- Healing Wave3 sec castHeals a friendly target for 2134 to 2436.: when a single ally is taking damage.
Cooldowns
- Nature's SwiftnessRestoration · Row 5 · 1 rankInstant · 3 min cooldownWhen activated, your next Nature spell with a cast time under 10 seconds becomes instant.: with a Healing Wave3 sec castHeals a friendly target for 2134 to 2436., in an emergency.
- Mana Tide TotemRestoration · Row 7 · 1 rankInstant · 5 min cooldown · Duration 12 secRequires: Restorative Totems (5 ranks)Summons a totem with 5 health at your feet for 12 seconds that restores 6% of total mana every 3 seconds to party members within 20 yards.: when your group's mana runs low.
Key points
This list is an indicative priority order, not a sequence to repeat mechanically.
Tremor TotemInstant · Duration 2 minA totem with 5 health that removes fear, charm and sleep effects from party members within 30 yards. Lasts 2 minutes. removes fear effects: place it just before an enemy casts a fear. Use lower ranks of your heals when damage is light, to save mana.




