
Rogue
Assassination
Updated on
Assassination Rogue
Talents
Strengthening critical strikes
MaliceAssassination · Row 1 · 5 ranksIncreases your critical strike chance by 1% / 2% / 3% / 4% / 5%. increases critical strike chance, and LethalityAssassination · Row 3 · 5 ranksRequires: Malice (5 ranks)Increases the critical strike damage bonus of all combo point generating abilities that do not require stealth by 6% / 12% / 18% / 24% / 30%. the critical strike damage of your main abilities. Puncturing WoundsAssassination · Row 2 · 3 ranksIncreases the critical strike chance of Backstab by 10% / 20% / 30% and of Mutilate by 5% / 10% / 15%. increases the critical strike chance of BackstabInstantBackstabs the target for 150% weapon damage plus 465. You must be behind the target, with a dagger in the main hand. Awards 1 combo point. and MutilateAssassination · Row 9 · 1 rankInstantRequires: Overkill (1 rank)Instantly attacks with both weapons for 100% weapon damage plus 181 with each weapon. Damage is increased by 20% against poisoned targets. Awards 2 combo points., Turn the TablesAssassination · Row 9 · 3 ranksWhenever anyone in your party or raid blocks, dodges or parries an attack, the critical strike chance of your combo moves is increased by 2% / 4% / 6% for 8 seconds. that of combo moves when an ally blocks, dodges or parries, and Cold BloodAssassination · Row 5 · 1 rankInstant · 3 min cooldownWhen activated, increases the critical strike chance of your next offensive ability by 100%. that of your next ability.
Combo points and energy
Seal FateAssassination · Row 6 · 5 ranksRequires: Cold Blood (1 rank)Your critical strikes from abilities that add combo points have a 20% / 40% / 60% / 80% / 100% chance to add an additional combo point. At most once every 0.5 seconds. lets critical strikes add an extra combo point, and RuthlessnessAssassination · Row 2 · 3 ranksGives your melee finishing moves a 20% / 40% / 60% chance to add a combo point to your target. lets finishing moves add one. VigorAssassination · Row 3 · 1 rankIncreases your maximum Energy by 10. increases maximum energy, Focused AttacksAssassination · Row 8 · 3 ranksYour melee critical strikes have a 33% / 66% / 100% chance to give you 2 Energy. restores energy after a critical strike, and OverkillAssassination · Row 7 · 1 rankWhile stealthed, and for 20 seconds after breaking stealth, you regenerate 30% additional Energy. speeds up energy regeneration during and after stealth.
Poisons and bleeds
Improved PoisonsAssassination · Row 4 · 5 ranksIncreases the chance to apply Deadly Poison by 4% / 8% / 12% / 16% / 20% and the frequency of applying Instant Poison by 10% / 20% / 30% / 40% / 50%. increases the chance to apply poisons, Vile PoisonsAssassination · Row 4 · 3 ranksIncreases the damage of your poisons and Envenom by 7% / 14% / 20%, and gives your damage over time poisons a 10% / 20% / 30% additional chance to resist dispel effects. their damage and that of EnvenomInstantA finishing move that consumes the Deadly Poison doses on the target, one per combo point, to deal 215 instant poison damage per dose, plus part of your attack power. Afterwards, Deadly Poison has a 15% additional chance to apply and Instant Poison applies 75% more often, for 1 second plus 1 second per combo point., and Master PoisonerAssassination · Row 9 · 3 ranksIncreases the critical strike chance of all attacks against a target you have poisoned by 1% / 2% / 3%, reduces the duration of poison effects on you by 17% / 34% / 50%, and gives Envenom a 33% / 66% / 100% chance not to consume Deadly Poison. increases critical strike chance against the poisoned target. Blood SpatterAssassination · Row 2 · 2 ranksIncreases the damage of Garrote and Rupture by 15% / 30%. increases the damage of GarroteInstant · Duration 18 secGarrotes the enemy, silencing it for 3 seconds and dealing 714 damage over 18 seconds, increased by attack power. You must be stealthed and behind the target. Awards 1 combo point. and RuptureInstantA finishing move that deals damage over time, increased by your attack power: 580 over 8 seconds with 1 combo point, up to 1736 over 16 seconds with 5., and Deadly BrewAssassination · Row 7 · 2 ranksWhen you apply Instant, Wound or Mind-numbing Poison to a target, you have a 50% / 100% chance to apply Crippling Poison. applies Crippling PoisonDuration 1 hrCoats a weapon with poison for 1 hour. Each strike has a 50% chance to slow the target's movement by 70% for 12 seconds. Sold by poison vendors. along with your other poisons.
Mutilate and Hunger For Blood
MutilateAssassination · Row 9 · 1 rankInstantRequires: Overkill (1 rank)Instantly attacks with both weapons for 100% weapon damage plus 181 with each weapon. Damage is increased by 20% against poisoned targets. Awards 2 combo points. strikes with both weapons and awards 2 combo points. Cut to the ChaseAssassination · Row 10 · 5 ranksYour Eviscerate and Envenom have a 20% / 40% / 60% / 80% / 100% chance to refresh Slice and Dice to its 5 combo point duration. lets EviscerateInstantA finishing move that deals damage per combo point: 497 to 751 with 1 point, up to 1977 to 2231 with 5 points, plus part of your attack power. and EnvenomInstantA finishing move that consumes the Deadly Poison doses on the target, one per combo point, to deal 215 instant poison damage per dose, plus part of your attack power. Afterwards, Deadly Poison has a 15% additional chance to apply and Instant Poison applies 75% more often, for 1 second plus 1 second per combo point. refresh Slice and DiceInstantA finishing move that increases melee attack speed by 40%; lasts 9 seconds with 1 combo point, up to 21 seconds with 5.. Hunger For BloodAssassination · Row 11 · 1 rankInstant · Duration 1 minEnrages you, increasing all damage you deal by 5% for 1 minute. Requires a bleed effect on the target., the last talent of the tree, increases all damage dealt while a bleed is active on the target.
Which talents to prioritize?
MaliceAssassination · Row 1 · 5 ranksIncreases your critical strike chance by 1% / 2% / 3% / 4% / 5%., LethalityAssassination · Row 3 · 5 ranksRequires: Malice (5 ranks)Increases the critical strike damage bonus of all combo point generating abilities that do not require stealth by 6% / 12% / 18% / 24% / 30%., Vile PoisonsAssassination · Row 4 · 3 ranksIncreases the damage of your poisons and Envenom by 7% / 14% / 20%, and gives your damage over time poisons a 10% / 20% / 30% additional chance to resist dispel effects., Cold BloodAssassination · Row 5 · 1 rankInstant · 3 min cooldownWhen activated, increases the critical strike chance of your next offensive ability by 100%., Seal FateAssassination · Row 6 · 5 ranksRequires: Cold Blood (1 rank)Your critical strikes from abilities that add combo points have a 20% / 40% / 60% / 80% / 100% chance to add an additional combo point. At most once every 0.5 seconds., MurderAssassination · Row 6 · 2 ranksIncreases all damage you deal by 2% / 4%., OverkillAssassination · Row 7 · 1 rankWhile stealthed, and for 20 seconds after breaking stealth, you regenerate 30% additional Energy., Master PoisonerAssassination · Row 9 · 3 ranksIncreases the critical strike chance of all attacks against a target you have poisoned by 1% / 2% / 3%, reduces the duration of poison effects on you by 17% / 34% / 50%, and gives Envenom a 33% / 66% / 100% chance not to consume Deadly Poison. and Cut to the ChaseAssassination · Row 10 · 5 ranksYour Eviscerate and Envenom have a 20% / 40% / 60% / 80% / 100% chance to refresh Slice and Dice to its 5 combo point duration. form the core of Assassination, up to MutilateAssassination · Row 9 · 1 rankInstantRequires: Overkill (1 rank)Instantly attacks with both weapons for 100% weapon damage plus 181 with each weapon. Damage is increased by 20% against poisoned targets. Awards 2 combo points. and Hunger For BloodAssassination · Row 11 · 1 rankInstant · Duration 1 minEnrages you, increasing all damage you deal by 5% for 1 minute. Requires a bleed effect on the target..




