
Rogue
Assassination
Updated on
Assassination Rogue
Strengths
- Combo points: MutilateAssassination · Row 9 · 1 rankInstantRequires: Overkill (1 rank)Instantly attacks with both weapons for 100% weapon damage plus 181 with each weapon. Damage is increased by 20% against poisoned targets. Awards 2 combo points. awards 2 combo points, and Seal FateAssassination · Row 6 · 5 ranksRequires: Cold Blood (1 rank)Your critical strikes from abilities that add combo points have a 20% / 40% / 60% / 80% / 100% chance to add an additional combo point. At most once every 0.5 seconds. adds more after a critical strike.
- Poisons: Vile PoisonsAssassination · Row 4 · 3 ranksIncreases the damage of your poisons and Envenom by 7% / 14% / 20%, and gives your damage over time poisons a 10% / 20% / 30% additional chance to resist dispel effects. and Master PoisonerAssassination · Row 9 · 3 ranksIncreases the critical strike chance of all attacks against a target you have poisoned by 1% / 2% / 3%, reduces the duration of poison effects on you by 17% / 34% / 50%, and gives Envenom a 33% / 66% / 100% chance not to consume Deadly Poison. strengthen poisons and EnvenomInstantA finishing move that consumes the Deadly Poison doses on the target, one per combo point, to deal 215 instant poison damage per dose, plus part of your attack power. Afterwards, Deadly Poison has a 15% additional chance to apply and Instant Poison applies 75% more often, for 1 second plus 1 second per combo point..
- Few finishing moves to track: Cut to the ChaseAssassination · Row 10 · 5 ranksYour Eviscerate and Envenom have a 20% / 40% / 60% / 80% / 100% chance to refresh Slice and Dice to its 5 combo point duration. lets EnvenomInstantA finishing move that consumes the Deadly Poison doses on the target, one per combo point, to deal 215 instant poison damage per dose, plus part of your attack power. Afterwards, Deadly Poison has a 15% additional chance to apply and Instant Poison applies 75% more often, for 1 second plus 1 second per combo point. refresh Slice and DiceInstantA finishing move that increases melee attack speed by 40%; lasts 9 seconds with 1 combo point, up to 21 seconds with 5..
- Survival: Deadened NervesAssassination · Row 7 · 3 ranksReduces all damage taken by 2% / 4% / 6%. reduces all damage taken, and Quick RecoveryAssassination · Row 5 · 2 ranksIncreases all healing effects on you by 10% / 20%, and your finishing moves refund 40% / 80% of their Energy cost when they fail to hit. increases healing received.
Weaknesses
- Bleed required: Hunger For BloodAssassination · Row 11 · 1 rankInstant · Duration 1 minEnrages you, increasing all damage you deal by 5% for 1 minute. Requires a bleed effect on the target. needs a bleed, such as RuptureInstantA finishing move that deals damage over time, increased by your attack power: 580 over 8 seconds with 1 combo point, up to 1736 over 16 seconds with 5. or GarroteInstant · Duration 18 secGarrotes the enemy, silencing it for 3 seconds and dealing 714 damage over 18 seconds, increased by attack power. You must be stealthed and behind the target. Awards 1 combo point., to be active on the target.
- Weapons: Assassination is best played with two daggers.
- Multiple targets: the specialization shines mostly against a single target; Fan of KnivesInstantInstantly throws both weapons at all targets within 8 yards, dealing 105% weapon damage with daggers and 70% with other weapons. only becomes worthwhile against many enemies.
- Energy: you have to manage your energy so you do not waste it.




