
Hunter
Marksmanship
Updated on
Marksmanship Hunter
Talents
Empowering shots
Lethal ShotsMarksmanship · Row 1 · 5 ranksIncreases your critical strike chance with ranged weapons by 1% / 2% / 3% / 4% / 5%. increases critical strike chance with ranged weapons, and Mortal ShotsMarksmanship · Row 2 · 5 ranksIncreases the critical strike damage bonus of your ranged abilities by 6% / 12% / 18% / 24% / 30%. the damage of these critical strikes. Ranged Weapon SpecializationMarksmanship · Row 6 · 3 ranksIncreases the damage you deal with ranged weapons by 1% / 3% / 5%. increases ranged weapon damage, and Master MarksmanMarksmanship · Row 8 · 5 ranksIncreases your critical strike chance by 1% / 2% / 3% / 4% / 5%, and reduces the mana cost of Steady Shot, Aimed Shot and Chimera Shot by 5% / 10% / 15% / 20% / 25%. critical strike chance.
BarrageMarksmanship · Row 5 · 3 ranksIncreases the damage of Multi-Shot, Aimed Shot and Volley by 4% / 8% / 12%. increases the damage of Multi-ShotInstant · 10 sec cooldownFires several missiles, hitting 3 targets for 408 additional damage., Aimed ShotMarksmanship · Row 3 · 1 rankInstant · 10 sec cooldown · Duration 10 secRequires: Mortal Shots (5 ranks)An aimed shot that deals 100% weapon damage plus 408 and reduces the healing received by the target by 50% for 10 seconds. and VolleyChanneled · Duration 6 secChanneled: fires a volley of ammo at the target area, dealing 353 Arcane damage to enemies within 8 yards every second for 6 seconds, increased by ranged attack power., and Improved BarrageMarksmanship · Row 7 · 3 ranksRequires: Barrage (3 ranks)Increases the critical strike chance of Multi-Shot and Aimed Shot by 4% / 8% / 12%, and reduces the pushback suffered while channeling Volley by 33% / 66% / 100%. the critical strike chance of Multi-ShotInstant · 10 sec cooldownFires several missiles, hitting 3 targets for 408 additional damage. and Aimed ShotMarksmanship · Row 3 · 1 rankInstant · 10 sec cooldown · Duration 10 secRequires: Mortal Shots (5 ranks)An aimed shot that deals 100% weapon damage plus 408 and reduces the healing received by the target by 50% for 10 seconds.. Piercing ShotsMarksmanship · Row 7 · 3 ranksCritical strikes with Aimed Shot, Steady Shot and Chimera Shot make the target bleed for 10% / 20% / 30% of the damage dealt over 8 seconds. makes the target bleed after a critical strike, and Marked for DeathMarksmanship · Row 10 · 5 ranksIncreases the damage of your shots and of your pet's special abilities against marked targets by 1% / 2% / 3% / 4% / 5%, and the critical strike damage bonus of Aimed Shot, Arcane Shot, Steady Shot, Kill Shot and Chimera Shot by 2% / 4% / 6% / 8% / 10%. increases damage against a marked target.
Saving mana
EfficiencyMarksmanship · Row 4 · 5 ranksReduces the mana cost of your shots and stings by 3% / 6% / 9% / 12% / 15%. reduces the mana cost of shots and stings, and Rapid RecuperationMarksmanship · Row 8 · 2 ranksYou gain 2% / 4% of your mana every 3 seconds during Rapid Fire, and 1% / 2% of your mana every 2 seconds for 6 seconds when you gain Rapid Killing. restores mana during Rapid FireInstant · 5 min cooldown · Duration 15 secIncreases ranged attack speed by 40% for 15 seconds..
Trueshot Aura and Chimera Shot
Trueshot AuraMarksmanship · Row 7 · 1 rankInstantRequires: Readiness (1 rank)Increases the attack power of party and raid members within 100 yards by 10%. Lasts until cancelled. increases the attack power of the whole raid. Silencing ShotMarksmanship · Row 9 · 1 rankInstant · 20 sec cooldown · Duration 3 secRequires: Master Marksman (5 ranks)A shot that deals 50% weapon damage and silences the target for 3 seconds. Also interrupts non-player spellcasting for 3 seconds. silences the target for 3 seconds, and Chimera ShotMarksmanship · Row 11 · 1 rankInstant · 10 sec cooldownDeals 125% weapon damage and refreshes the sting on the target, with an extra effect: Serpent Sting instantly deals 40% of its total damage, Viper Sting instantly restores 60% of the mana it drains, and Scorpid Sting tries to disarm the target for 10 seconds (at most once per minute)., the final talent of the tree, refreshes the sting on the target and adds an effect to it.
Utility talents
Improved Concussive ShotMarksmanship · Row 1 · 2 ranksIncreases the duration of Concussive Shot's daze effect by 1 / 2 seconds. extends Concussive ShotInstant · 12 sec cooldown · Duration 4 secDazes the target, reducing its movement speed by 50% for 4 seconds., Concussive BarrageMarksmanship · Row 5 · 2 ranksYour successful Chimera Shot and Multi-Shot have a 50% / 100% chance to daze the target for 4 seconds. can daze the target, and ReadinessMarksmanship · Row 5 · 1 rankInstant · 3 min cooldownImmediately finishes the cooldown of your other Hunter abilities, except Bestial Wrath. finishes the cooldown of your other abilities. Improved Hunter's MarkMarksmanship · Row 2 · 3 ranksIncreases the attack power bonus of Hunter's Mark by 10% / 20% / 30%, and reduces its mana cost by 33% / 66% / 100%. strengthens Hunter's MarkInstant · Duration 5 minMarks the target for 5 minutes: the ranged attack power of all attackers against it is increased by 500, and the Hunter always sees it, even stealthed or invisible. The target also appears on the minimap..
Which talents to prioritize?
Lethal ShotsMarksmanship · Row 1 · 5 ranksIncreases your critical strike chance with ranged weapons by 1% / 2% / 3% / 4% / 5%., Aimed ShotMarksmanship · Row 3 · 1 rankInstant · 10 sec cooldown · Duration 10 secRequires: Mortal Shots (5 ranks)An aimed shot that deals 100% weapon damage plus 408 and reduces the healing received by the target by 50% for 10 seconds., Mortal ShotsMarksmanship · Row 2 · 5 ranksIncreases the critical strike damage bonus of your ranged abilities by 6% / 12% / 18% / 24% / 30%., BarrageMarksmanship · Row 5 · 3 ranksIncreases the damage of Multi-Shot, Aimed Shot and Volley by 4% / 8% / 12%., Ranged Weapon SpecializationMarksmanship · Row 6 · 3 ranksIncreases the damage you deal with ranged weapons by 1% / 3% / 5%., Master MarksmanMarksmanship · Row 8 · 5 ranksIncreases your critical strike chance by 1% / 2% / 3% / 4% / 5%, and reduces the mana cost of Steady Shot, Aimed Shot and Chimera Shot by 5% / 10% / 15% / 20% / 25%. and Piercing ShotsMarksmanship · Row 7 · 3 ranksCritical strikes with Aimed Shot, Steady Shot and Chimera Shot make the target bleed for 10% / 20% / 30% of the damage dealt over 8 seconds. form Marksmanship's offensive core, leading to Trueshot AuraMarksmanship · Row 7 · 1 rankInstantRequires: Readiness (1 rank)Increases the attack power of party and raid members within 100 yards by 10%. Lasts until cancelled. and Chimera ShotMarksmanship · Row 11 · 1 rankInstant · 10 sec cooldownDeals 125% weapon damage and refreshes the sting on the target, with an extra effect: Serpent Sting instantly deals 40% of its total damage, Viper Sting instantly restores 60% of the mana it drains, and Scorpid Sting tries to disarm the target for 10 seconds (at most once per minute)..




